Cap'n Nova
This is my first major project that I made for a basic game design class. The art, sound, script, and animation was mostly provided by the college course. I have made some changes to some of the Prefabs, and created the levels and interactions to win by hand myself.
Major modifcations:
UI adjustments and styling.
Level win requirements.
Level Arena builds.
3 full levels and a boss level.
Readjusted an enemy prefab to make it a Boss enemy with much higher stats.
Adjusted asteriod collision to make them walls for the player and their bullets.
Thanks for your time!
Created by: Isaac Crook, and with resources from Michigan State Uni.
Download
Download
Windows Version 38 MB





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